Heroes of Adasho is a tabletop roleplaying game set in the world of Adasho. It features a simplified ruleset with unique ideas created to engage genre veterans and newcomers alike.

Explore the wild terrain and colorful townscapes of the islands. Battle bandits, mercenaries, spirits, and monsters with sword and sorcery. Discover powerful items and treasures to aid you in your adventures. Whatever you, your friends, and your gamemaster can imagine, you can do it… or at least roll to try.

Features…

  • A unique, simplified progression system.

  • Formation mechanics, allowing nearby allies to move as a group, and provide bonuses to each other.

  • An armory of deadly weapons, each one with its own mechanics, making it stand out from the rest.

  • Simple classes that become more customizable with abilities and subclasses as your character progresses.

  • Unique ability types, with their own limitations and advantages, for each class.

The Warrior

Primary Class - Damage/Versatility

The formidable Warrior confronts the enemy directly, attacking hard and often. Their abilities allow them to pile on extra damage, while also keeping them in the fight long enough to deal it. They are the best-rounded member of any team.

The Veteran

Warrior Subclass - Versatility/Formations

The experienced Veteran is capable of filling many combat roles, though they are best used on the frontlines, leading a formation into battle. Their arsenal allows them to adapt to situations quickly, while their abilities offer support to allies.

The Duelist

Warrior Subclass - Single Combat

The elegant Duelist is best suited for single combat, with expertise in isolating and eliminating one foe at a time. They primarily work alongside formations, rather than within them, due to their highly specialized skillset.

The Berserker

Warrior Subclass - Damage/Crowd Control

The fiery Berserker dashes into fights with reckless abandon, providing crowd-control while shaking off wounds that would stop others in their tracks. This mixture of Warrior and Guardian specialties makes an excellent frontline fighter.

The Classes

The Guardian

Primary Class - Defense

The unyielding Guardian is best used with a structured team, providing buffs for their allies, and protecting them from damage. With a proper strategy, and well-placed support, they can be extremely
difficult to kill.

The Bulwark

Guardian Subclass - Defense/Formations

The steadfast Bulwark is the epitome of defensive capability. Whether protecting themselves or allies, their abilities offer them the means to dramatically decrease incoming damage, especially when leading
a formation.

The Conqueror

Guardian Subclass - Damage/Defense

The unstoppable Conqueror brings the full might of a formation straight to any enemy foolish enough to remain in the way. With abilities geared towards movement and momentum, they make a valuable
addition to an aggressive team.

The Savior

Guardian Subclass - Support

The inspiring Savior borrows the speaking prowess of the Orator to bolster allied morale, and rescue them from negative status effects. They are sure to be a welcome addition to any complete formation.

The Scout

Primary Class - Mobility/Versatility

The elusive Scout picks off enemies, whether from afar, or from out of the shadows. They can provide bonuses to a party’s survivability out of combat, as well as helping to debilitate enemies on the battlefield.

The Archer

Scout Subclass - Ranged

The masterful Archer uses range to their advantage, keeping the enemy pinned down while their allies move in to close the trap. Using abilities that synergize with ranged weapons, they become a deadly,
specialized force in combat.

The Assassin

Scout Subclass - Stealth/Damage

The deadly Assassin works both from in, and out of, formations to deliver surprise attacks on enemies whose backs are turned. Their specialization in stealth also makes them excellent for pre-combat reconnaissance.

The Trapper

Scout Subclass - Area Control

The prepared Trapper uses the
animal-handling of a Tamer to assist in their hunting. They are most helpful when they can prepare for an enemy attack, carefully laying traps, and setting up ambushes
to catch enemies off-guard.

The Tamer

Primary Class - Area Control

The reliable Tamer uses the power of beasts
to keep enemies at bay. They can mitigate one major disadvantage of formations by covering wider areas with their animal companions, while still providing
support to their allies.

The Beastmaster

Tamer Subclass - Area Control/Formations

The commanding Beastmaster coordinates multiple animal companions to greatly increase their flexibility when operating
alone, and even integrate animals into
allied formations to a limited degree.

The Cavalier

Tamer Subclass - Mobility/Formations

The mighty Cavalier uses mobility
like a weapon, harrying enemy formations while their own allies press the advantage. Alongside other mounted allies, they can
also equalize speed to move as a group,
and perform cavalry charges.

The Hermit

Tamer Subclass - Support/Versatility

The solitary Hermit brings the power of the spirits to their animal companions, borrowing from the Shaman. Their ecclectic skillset allows them to enhance themselves, their animals, and their allies, to deal
with any situation.

The Shaman

Primary Class - Versatility

The mystical Shaman can fill many roles, depending on the abilities they have obtained, from high-damage attacks to vital support options and utilities. Their main limitation is survivability, thus they often need
to be defended well.

The Miraclist

Shaman Subclass - Versatility/Support

The faithful Miraclist brings healing to their allies, along with an arsenal of utility miracles. They are the heart of any formation they find themselves in, keeping its members in fighting shape long after they
would have fallen.

The Chosen

Shaman Subclass - Damage/Versatility

The terrifying Chosen defies death through
sheer conviction to keep themselves and allies fighting. Their miracle options offer a vast trove of offensive and debuff abilities
to keep pressure on the enemy.

The Paragon

Shaman Subclass - Damage/Defense

The devoted Paragon combines the versatility of the Shaman with the melee capabilities
of the Warrior. Because of this melding of strengths, they make excellent frontline support, outputting damage while
keeping allies strong.

The Orator

Primary Class - Support

The clever Orator is not especially viable in combat, but invaluable in social situations. However, when push comes to shove, they liberally apply support to allies while weakening enemies to turn the tide
of a battle quickly.

The Storyteller

Orator Subclass - Support

The extravagant Storyteller offers support
to allies through the power of music. Their performances can heal allies and enhance their abilities, as well as back up less
savvy allies in social situations.

The Quartermaster

Orator Subclass - Support/Formations

The commanding Quartermaster brings a formation to its full potential by providing passive bonuses from themselves and allies,
as well as creating vulnerabilities for
those allies to capitalize on.

The Spy

Orator Subclass - Damage/Mobility

The subtle Spy confounds adversaries, both on, and off the battlefield with elements
of both, the Orator, and Scout. Whether shouting false orders, or setting up decoys, the Spy is a menace to their
enemy’s coordination.